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This file saves all of the options you can set in the options menu, including sound, video, controls, and even advanced options such as rehit mode.
Speed | 1 BYTE | Should be 0-10 |
Unknowns | 39 BYTES | TODO |
P1 Custom Controls | 10 BYTES | Scan Codes |
Unknown | 10 BYTES | TODO |
P2 Custom Controls | 10 BYTES | Scan Codes |
Unknowns | 142 BYTES | TODO |
P1 Control Type | 1 WORD | Observed values are 1-Custom 3-Joystick1 4-Joystick2 7-Left Keyboard 8-Right Keyboard |
P2 Control Type | 1 WORD | Observed values are 2-Custom 3-Joystick1 4-Joystick2 7-Left Keyboard 8-Right Keyboard |
P1 Control Type* | 1 WORD | Used in special cases such as when launching the game in dedicated two player mode |
Unknowns | 18 BYTES | TODO |
Difficulty | 1 WORD | From Punching Bag to Ultimate (0 - 6) |
Throw Range | 1 WORD | Defaults to 100 |
Hit Pause | 1 WORD | Bigger numbers give the effect of chonkier hits. Defaults to 4 |
Block Damage | 1 WORD | A % amount of damage that HARs still take when blocking hits. Defaults to 0% |
Vitality | 1 WORD | The amount of health HARs have. Defaults to 100% |
Jump Height | 1 WORD | An adjustment value on top of agility. Defaults to 100% |
P1 Power | 3 BITS | Player 1 damage adjustment in VS mode. 0-7, defaults to 5 |
Unk1 | 1 BIT | |
Defensive Throws | 1 BIT | 1 - On, 0 - Off |
Rehit Mode | 1 BIT | 1 - On, 0 - Off |
Knockdown | 2 BITS | Whether air moves cause knockdown. (None, Kicks, Punches, Both) |
Unk2 | 3 BITS | |
P2 Power | 3 BITS | Player 2 damage adjustment in VS mode. 0-7, defaults to 5 |
Unk3 | 2 BITS | |
Animations | 1 BIT | 1 - On, 0 - Off |
Screen Shakes | 1 BIT | 1 - On, 0 - Off |
Hyper Mode | 1 BIT | 1 - On, 0 - Off |
Stage Hazards | 1 BIT | 1 - On, 0 - Off |
Shadows | 2 BITS | Adjust graphical shadows. (None, Low, Medium, High) |
Unk4 | 6 BITS | |
Snow Checking | 1 BIT | 1 - On, 0 - Off |
Unk5 | 2 BITS | |
Palette Animation | 1 BIT | 1 - On, 0 - Off |
Unk6 | 5 BITS | |
Round Count | 2 BITS | Number of Rounds (One Round, 2/3, 3/5, 4/7) |
Reverse Stereo | 1 BIT | 1 - On, 0 - Off |
Unk7 | 3 BYTES | |
Sound Volume | 1 BYTE | Should be 0-10 |
Music Volume | 1 BYTE | Should be 0-10 |
Each byte represents a key according to the Scan Code it corresponds to. For more information you can find PC Keyboard Scan Codes online.
Jump Up | 1 BYTE |
Jump Right | 1 BYTE |
Walk Right | 1 BYTE |
Duck Forward | 1 BYTE |
Duck | 1 BYTE |
Duck Back | 1 BYTE |
Walk Back | 1 BYTE |
Jump Left | 1 BYTE |
Punch | 1 BYTE |
Kick | 1 BYTE |