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joneirik:rpg:g5_start

Greatest Five Remake

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Crap. Alas in order of sanity, I've convinced myself that I need to scrap the D20 roots from the rules, thus I have to create the entire thing from scratch instead of relying on another base ruleset to cover up the basics.

WIP

Chaos

Priority Chart

Priority order of development:

Priority 1:

  • Core - Basic
  • Effects - Basic (narrow down)
  • Traits - Basic
  • Equipment - Basic
  • Monsters - Basic

Priority 2:

  • Classes - Meat
  • Magic - Meat
  • Spells - Meat

Priority 3:

  • Advanced - Rest of Core
  • Artifacts - Meat
  • Equipment - Rest
  • Traits - Rest
  • Monsters - Rest
  • Races - Just not needed, and no clear idea of implementation.
  • Skills - Not needed for the system.

Functional

Reworking

    1. Basics - Dice, Stats, Vitality & Wounds, Basic creature
    2. Rounds - Rounds, Squares, Facing
    3. Actions - Action points, Actions, Movement, Effects
    4. Misc - Terrain, Vision
    5. Advanced - Combat Options, Conditions, Effects

— away for now —

WIP

Core Reconstruct:

  1. Basic
    1. Dice
    2. Stats
    3. Health (Vitality & Wounds)
  2. Rounds/Turns
    1. Action Points
  3. Actions
    1. Squares
    2. Facing
    3. Movement
    4. Actions
  4. Misc
    1. Terrain
    2. Vision
    3. Effects
    4. Traits
    5. Equipment
    6. Monsters
joneirik/rpg/g5_start.txt · Last modified: 2017/10/29 16:03 by 127.0.0.1