Going to have to make a huge list of traits eventually, but it doesn't have a high priority right now since I need to get the Core System working first.
Traits will be separated into different groupings, and different characters and classes will have access to some different ones. Most will be in the Generic ones that will be available for everyone. Classes will have specific class traits that mostly adjust and enhance their magic abilities.
Retrain
Focus
Things I'm pondering how to implement or not.
–vision–
—
-spell effects-
-machine-