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joneirik:rpg:c1_kobold

Faction: Kobolds

Concept

Leader hates adventureres, but to afraid of them joining hobgoblins to ignore them.

The kobolds are highly trained, and uses tactics, strategy, positions, and have excellent control on their home-turf.

They will be a problem head-on. And a possible ally.

Background

Original

The adventurers fought and defeated the kobolds warriors and queen, and left her for dead. The non combatants survived by barricading the main room from the inside, and the adventurers didn't get in.

Current: The queen has stirred the kobolds up, rebuilt them, and militarized them. They are now very hostile towards all humanoids, and believes anyone to be enemies on the spot. Military tactics, proper weapons and arms, training, loyalty and dedication.

Notes

WIP:

  • Strategy
  • Tactics
  • Guards
  • Patrols
  • Defensive Positions
  • Small tunnels
  • Group compositions
  • Weapons
joneirik/rpg/c1_kobold.txt · Last modified: 2015/05/17 00:21 by 127.0.0.1