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Just trying to map out what I *want* from an rpg'ish game, and rating some past games to this system, to figure out what I should try in the future.
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Wants:
Action Combat (player skills > numbers/stats, self improvement)
Exploration (large areas of wilderness to get lost in, survive in, realistic)
Combat Builds (flexibility to create and play styles I enjoy, customize)
Life (things to do outside of combat, living in world)
Immersion (setting, art style, npc's, atmosphere)
Challenge (Enemies that are interesting to fight against, not hp sponges or pushovers)
Some things I don't really look for: