Table of Contents

Campaign

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Plot

ikrpg mission based campaign players associate with 4 different faction representatives at least one will become an enemy possible more players should be friendly with at least one possibly more

A base camp with all facilities they need they get mission requests from their contacts can accept or reject as they wish build reputation with the different factions

Factions:

Missions:

the basics of this is missions the mission is a combat challenge, predetermined players accept one and gets a briefing with information about the mission gives them a good idea of what to expect and face so they can prepare somewhat

Modules

Continuity

Log

Progress

Players

Rules