===== Tournament Mode Data: Opponent fighting ===== [[:start|/home/]][[start|omf2097/]] > The usual WIP ---- Very quick tests while also testing other things, I'll try to make better tests later. The TLDR: Just make your own friggin system, it will be better than this! Current findings: - Enemies doesn't take losses from player. - Enemies seemingly only fight those on the same side of player. - So if a single enemy is below player, they can't fight anyone. - If there is an even number above player, a random can't fight. - There's also a random element to if any get to fight. - Initial test seems to place this around 60% but unknown factors. - When picking fights, the top and bottom or closest to player often ignores. - Meaning that opponents in middle of groups get higher chances. - Wins seems to give rewards, and they can upgrade with winnings like player. - They don't upgrade if they don't win enough to get money. ^ Rank ^ Matches ^ | p | 10 | | 1 | 4 | | 2 | 5 | | 4 | 6 | | 5 | 6 | | 6 | 5 | | 7 | 6 | | 8 | 6 | | 9 | 7 | | 10 | 7 | | 11 | 5 |