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openomf:af [2025/03/16 17:55] – [Move Footer] aokmaniac13openomf:af [2025/03/16 17:55] (current) – [Move Footer] aokmaniac13
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 | Throw Duration        | 1 BYTE    | Physics are ignored by the opponent for this long, and damage delayed until it's over.  Only valid when the move category is 2                                                            | | Throw Duration        | 1 BYTE    | Physics are ignored by the opponent for this long, and damage delayed until it's over.  Only valid when the move category is 2                                                            |
 | Limb Type             | 1 BYTE    | Determines which arm/leg speed and arm/leg power upgrades apply.                                                                                                                          | | Limb Type             | 1 BYTE    | Determines which arm/leg speed and arm/leg power upgrades apply.                                                                                                                          |
-| :::                   | :::       | 0 - None  Consistent animation which doesn't change based on upgrades or game modes.+| :::                   | :::       | 0 - None  Consistent animation which doesn't change based on upgrades or game modes.                                                                                                      |
 | :::                   | :::       | 1 - Arm  Uses arm speed to select an Extra String, applies a damage multiplier based on arm power.                                                                                        | | :::                   | :::       | 1 - Arm  Uses arm speed to select an Extra String, applies a damage multiplier based on arm power.                                                                                        |
 | :::                   | :::       | 2 - Leg  Uses arm/leg speed to select an Extra String, applies a damage multiplier based on leg power.                                                                                    | | :::                   | :::       | 2 - Leg  Uses arm/leg speed to select an Extra String, applies a damage multiplier based on leg power.                                                                                    |
openomf/af.1742169301.txt.gz · Last modified: 2025/03/16 17:55 by aokmaniac13