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omf2097:starter [2023/05/06 06:33] – [Basic UI] joneirikomf2097:starter [2023/05/06 06:38] (current) – [Basic controls] joneirik
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 __** Movement **__ __** Movement **__
  
-  * Left and right will make you move that direction +  * **LEFT** and **RIGHT** will make you move that direction 
-  * Down will make you duck +  * **DOWN** will make you duck 
-  * Up will make you jump, up with a direction jumps diagonally +  * **UP** will make you jump, up with a direction jumps diagonally 
-  * Press Down first and then Up for a super jump +  * Press **DOWN** first and then **UP** for a super jump 
-  * Holding BACK when enemy attacks will make you go into BLOCK HIGH stance. +  * Holding **BACK** when enemy attacks will make you go into BLOCK HIGH stance. 
-  * Holding DOWN+BACK when enemy attacks will make you go into BLOCK LOW stance.+  * Holding **DOWN** **BACK** when enemy attacks will make you go into BLOCK LOW stance.
  
 Regarding blocking, some attacks require specific Block stance. If your opponent uses a jumping attack you need to BLOCK HIGH to stop the attack, if you BLOCK LOW you'll get hit. The same the other way around, if the Opponent uses a Sweep kick you have to BLOCK LOW, and get hit if BLOCK HIGH. Regarding blocking, some attacks require specific Block stance. If your opponent uses a jumping attack you need to BLOCK HIGH to stop the attack, if you BLOCK LOW you'll get hit. The same the other way around, if the Opponent uses a Sweep kick you have to BLOCK LOW, and get hit if BLOCK HIGH.
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 I'll be using Jaguar as example: I'll be using Jaguar as example:
  
-  * Punch standing still/Forward = a light jab +  * **PUNCH** **FORWARD** = a light jab 
-  * Punch Back = a heavy punch/fierce +  * **PUNCH** **BACK** = a heavy punch/fierce 
-  * punch down = a crouching punch +  * **PUNCH** **DOWN** = a crouching punch 
-  * punch down forward = a crouching jab +  * **PUNCH** **DOWN** **FOREWARD** = a crouching jab 
-  * punch down backward = a slow but heavy uppercut+  * **PUNCH** **DOWN** **BACK** = a slow but heavy uppercut
  
 > Note: I'll be using these terms for the Starter Guide, but the rest of the website uses numbers instead of directions, as that's what most OMF fans are used to and it reads easier when used to it. (Example Backward + Punch = 4P per the direction on the numerical pad on the keyboard). > Note: I'll be using these terms for the Starter Guide, but the rest of the website uses numbers instead of directions, as that's what most OMF fans are used to and it reads easier when used to it. (Example Backward + Punch = 4P per the direction on the numerical pad on the keyboard).
omf2097/starter.1683376435.txt.gz · Last modified: 2023/05/06 06:33 by joneirik