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omf2097:point [2022/06/12 16:31] – [Fire & Ice] joneirik | omf2097:point [2025/02/03 21:40] (current) – [Points and Score] joneirik | ||
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- | ===== Points and Score ===== | + | === Points and Score === |
Points and Score works as the same thing in the game. The points you earn doubles as the high score in 1player and the credits in Tournament Mode. I use " | Points and Score works as the same thing in the game. The points you earn doubles as the high score in 1player and the credits in Tournament Mode. I use " | ||
+ | |||
+ | === Difficult Value === | ||
+ | |||
+ | ^ -1 Player- ^ -Value- ^ | ||
+ | | Punching Bag | 40 | | ||
+ | | Rookie | 80 | | ||
+ | | Veteran | 120 | | ||
+ | | World Class | 160 | | ||
+ | | Champion | 200 | | ||
+ | | Deadly | 300 | | ||
+ | | Ultimate | 400 | | ||
+ | ^ -Tournament- ^ -Value- ^ | ||
+ | | Aluminium | 100 | | ||
+ | | Iron | 200 | | ||
+ | | Steel | 300 | | ||
+ | | Heavy Metal | 400 | | ||
---- | ---- | ||
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* Combo Hits (2+) | * Combo Hits (2+) | ||
* Special Moves | * Special Moves | ||
+ | * Stunning Opponent | ||
=== Base Points === | === Base Points === | ||
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> Note2: Jaguar' | > Note2: Jaguar' | ||
+ | |||
+ | === Stunning Opponent === | ||
+ | |||
+ | Each time you stun an enemy you get free points. This includes when the arena stuns them. The points seems to be the difficulty number, so 400 for Ultimate/ | ||
+ | |||
+ | > If the AI is especially bad, they can actually end up self stunning in the desert arena multiple times and feed you points. Cossette especially. | ||
---- | ---- | ||
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----- | ----- | ||
- | ===== Exceptions: Tournament Mode ===== | + | ====== Exceptions: Tournament Mode ====== |
In Tournament Mode the points is your credits. So the goal is to rack up as much points as possible, while taking as little damage as possible, to get the most credits. | In Tournament Mode the points is your credits. So the goal is to rack up as much points as possible, while taking as little damage as possible, to get the most credits. | ||
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* Unranked Challenger | * Unranked Challenger | ||
- | ---- | + | |
- | ====Tournament Mode: Repairs==== | + | ===Tournament Mode: Repairs=== |
In tournament mode you got to repair in-between matches, so unless you perfect the enemy, you're subtracted some score after each match. Primary a problem if you lose. | In tournament mode you got to repair in-between matches, so unless you perfect the enemy, you're subtracted some score after each match. Primary a problem if you lose. | ||
- | ---- | + | |
- | ====Tournament Mode: Unranked Challenger==== | + | ===Tournament Mode: Unranked Challenger=== |
These always have a much higher base value, thus you gain a lot more score from beating them, or even doing combos etc. | These always have a much higher base value, thus you gain a lot more score from beating them, or even doing combos etc. | ||
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---- | ---- | ||
- | ===== Maximising Points ===== | + | ====== Maximising Points |
- | So the optimal way to get higher score is to make a lot of low damage combo attacks, with many specials. Electra is probably the best at this, with a pilot like Crystal. | + | So the optimal way to get higher score is to make a lot of low damage combo attacks, with many specials. Electra is probably the best at this, with a pilot like Crystal. If you are going to maximize points, you must play a perfect game, and do scrap + destruction. |
+ | If playing best 2 out of 3 or more, then you'll want to beat the enemy to 1% health, and then lose, in order to get as many fights as possible, for more Combat Points. Winning 2-0 is actually less points than winning 2-1. | ||
- | If you are going to maximize points, you must play a perfect game, and do scrap + destruction. | + | This can be abused further with Fire& |
+ | |||
+ | ---- | ||
+ | ====== Tables ====== | ||
+ | |||
+ | Couple of tables with some stats for points and damage from two bots. | ||
+ | |||
+ | ==== Difficulty Point Compare ==== | ||
+ | |||
+ | ^ -1 Player- ^ -Value- ^ -Tournament- ^ -Value- ^ | ||
+ | | Punching Bag | 40 | - | - | | ||
+ | | Rookie | 80 | - | - | | ||
+ | | Veteran | 120 | Aluminium | 100 | | ||
+ | | World Class | 160 | - | - | | ||
+ | | Champion | 200 | Iron | 200 | | ||
+ | | Deadly | 300 | Steel | 300 | | ||
+ | | Ultimate | 400 | Heavy Metal | 400 | | ||
+ | |||
+ | ---- | ||
+ | ==== Points (Jaguar/ | ||
+ | |||
+ | ^ Points ^ Jaguar ^ Nova ^ | ||
+ | | 6P | 800 | 800 | | ||
+ | | 5P | 800 | 1600 | | ||
+ | | 4P | 2400 | 2400 | | ||
+ | | 3P | 800 | 800 | | ||
+ | | 2P | 1600 | 1600 | | ||
+ | | 1P | 2800 | 2000 | | ||
+ | | JP | 2400 | 1800 | | ||
+ | | 6K | 1600 | 1200 | | ||
+ | | 5K | 1600 | 1600 | | ||
+ | | 4K | 2800 | 2000 | | ||
+ | | 3K | 800 | 800 | | ||
+ | | 2K | 1600 | 1600 | | ||
+ | | 1K | 2400 | 2800 | | ||
+ | | JK | 2400 | 1800 | | ||
+ | | Throw | 4000 | 4000 | | ||
+ | | Special 1 | 4800 | 4000 | | ||
+ | | Special 2 | 4000 | 4800 | | ||
+ | | Special 3 | 7200 | 4000 | | ||
+ | | Special 4 | - | 2400 | | ||
+ | | Scrap * | 2800* | 0 | | ||
+ | | Destruction * | 25600* | 0 | | ||
+ | | Fire/Ice * | 0 | - | | ||
+ | |||
+ | ---- | ||
+ | ==== Damage (Jaguar\Nova) ==== | ||
+ | |||
+ | |||
+ | ^ Damage % ^ Jaguar ^ Nova ^ | ||
+ | | 6P | 4 | 5 | | ||
+ | | 5P | 4 | 13.5 | | ||
+ | | 4P | 11 | 16.5 | | ||
+ | | 3P | 4 | 6 | | ||
+ | | 2P | 11 | 11 | | ||
+ | | 1P | 17.5 | 10x2 | | ||
+ | | JP | 12.5 | 12.5 | | ||
+ | | 6K | 11 | 7 | | ||
+ | | 5K | 11 | 9.5 | | ||
+ | | 4K | 17.5 | 10x2 | | ||
+ | | 3K | 5 | 6 | | ||
+ | | 2K | 11 | 12 | | ||
+ | | 1K | 17.5 | 17.5 | | ||
+ | | JK | 12.5 | 12.5 | | ||
+ | | Throw | 22.5 | 22.5 | | ||
+ | | Special 1 | 15 | 17.5 | | ||
+ | | Special 2 | 15 | 17.5 | | ||
+ | | Special 3 | 25 | 22.5 | | ||
+ | | Special 4 | - | 22.5 | | ||
+ | |||
+ | ---- |