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joneirik:tourn2 [2023/05/01 00:22] – [Tournament Mode MK2] joneirik | joneirik:tourn2 [2024/11/12 17:20] (current) – [That's all folks!] joneirik | ||
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* Same cost for all 3 stats, buy one and the next cost a new price no matter which one. | * Same cost for all 3 stats, buy one and the next cost a new price no matter which one. | ||
* Have a Forget/Sell menu to get rid of stats. | * Have a Forget/Sell menu to get rid of stats. | ||
+ | |||
+ | Further development: | ||
+ | * Create bot specific conditional buff systems, that either encourage dominant play style, or an unusual one. | ||
+ | * Juggling: As a general one to reward rehit mode juggling? Don't like it, feels like a snowball mechanic. Would prefer ones that can be used for comebacks. | ||
+ | * Chronos: Increase damage vs Stasis enemies, slight bonus to crossups. | ||
+ | * Flail: Increase damage done after a throw, increase wall slam damage | ||
+ | * Pyros: increase damage slightly when canceling enemy attack with fire. Increase damage when attacking after air recover. | ||
+ | * Electra: Block/chip damage on electricity attacks? | ||
+ | * Nova: Minor bonus after trading hits | ||
+ | * Vanity upgrade: Scrap amount. Big grind for more scrap metal, for those that wants it. | ||
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==== Why do you hate the tournament mode so much? ==== | ==== Why do you hate the tournament mode so much? ==== | ||
- | No actual customization: | + | No actual customization/builds: |
* The way the upgrades and costs works, you'll almost always buy the cheapest upgrade available to afford more of them. | * The way the upgrades and costs works, you'll almost always buy the cheapest upgrade available to afford more of them. | ||
* This means you'll almost always buy the same things in roughly similar order. | * This means you'll almost always buy the same things in roughly similar order. | ||
- | * And your both will almost always be very averaged out with no specializations at all. | + | * And your bot will almost always be very averaged out with no specializations at all. |
* Same with Stats/ | * Same with Stats/ | ||
* Effectively you end up having a LESS customizable mode than 1Player mode. | * Effectively you end up having a LESS customizable mode than 1Player mode. | ||
* As the only ways to specialize and take weaknesses is to deliberately handicap yourself. | * As the only ways to specialize and take weaknesses is to deliberately handicap yourself. | ||
* And at maxed out, you'll have the same stats/ | * And at maxed out, you'll have the same stats/ | ||
+ | * They could literally replace the entire system with a single upgrade that you threw money at to get +1 all over. It wouldn' | ||
Boring Power Progression: | Boring Power Progression: |