This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
joneirik:gw2:wvw_wr [2024/06/26 00:46] – [What not to expect from WR] joneirik | joneirik:gw2:wvw_wr [2024/07/16 03:21] (current) – [Notes/Misc] joneirik | ||
---|---|---|---|
Line 102: | Line 102: | ||
---- | ---- | ||
+ | |||
+ | ---- | ||
+ | ---- | ||
+ | |||
+ | ==== Notes/Misc ==== | ||
+ | |||
+ | social level of wvw/gw2 | ||
+ | levels of interaction | ||
+ | social as a skill | ||
+ | why mmorpg is low social | ||
+ | the casual play next to | ||
+ | mmo: object vs asset, information, | ||
+ | Design of WvW | ||
+ | roles | ||
+ | taska | ||
+ | points | ||
+ | counters | ||
+ | + Definitions of terms | ||
+ | - What to expect of WR | ||
+ | - What not to expect from WR | ||
+ | What players really want: EotM + EBG+ PIP | ||
+ | |||
+ | ---- | ||
+ | |||
+ | |||
+ | what players really want | ||
+ | |||
+ | most players today just want action + loot, they only care about activity at whatever time they' | ||
+ | |||
+ | majority plays wvw as if it was a WOW-battleground/ | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | Definitions of terms | ||
+ | |||
+ | What to expect of WR | ||
+ | |||
+ | What not to expect from WR | ||
+ | |||
+ | What players really want: EotM + EBG+ PIP | ||
+ | |||
+ | Population, Coverage, Fair-Weather | ||
+ | |||
+ | https:// | ||
+ |