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joneirik:bs:randomizer [2021/01/03 20:03] – created - external edit 127.0.0.1 | joneirik:bs:randomizer [2023/12/19 13:45] (current) – [Unsorted Notes] joneirik | ||
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* Upgrade | * Upgrade | ||
* Weapon | * Weapon | ||
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- | You can make 1 more tag, or basically anything that isn't tagged with one of those 13, will just be grouped together. | ||
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| Unchanged | Quests are unchanged from the normal game | | | Unchanged | Quests are unchanged from the normal game | | ||
| Shuffled | Quests become randomized, as dictated by the ITEMS setting. | | | Shuffled | Quests become randomized, as dictated by the ITEMS setting. | | ||
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+ | ---- | ||
+ | ====== Unsorted Notes ====== | ||
+ | |||
+ | * Retain Type affects all chests and enemy drops, but not shards. | ||
+ | * You can group up an area by a single type, and have them randomised within themselves to retain an even power level. | ||
+ | * If you don't randomise shards, bosses won't randomise progression shards. So pointless to not randomise shards. | ||
+ | * Randomising chest/enemy drops only randomise the entire batch with percentages. It won't mix the different items. | ||
+ | * Anything that doesn' | ||