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joneirik:bs:randomizer [2021/01/03 20:03] – created - external edit 127.0.0.1joneirik:bs:randomizer [2023/12/19 13:45] (current) – [Unsorted Notes] joneirik
Line 139: Line 139:
   * Upgrade   * Upgrade
   * Weapon   * Weapon
- 
-You can make 1 more tag, or basically anything that isn't tagged with one of those 13, will just be grouped together. 
  
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 | Unchanged | Quests are unchanged from the normal game | | Unchanged | Quests are unchanged from the normal game |
 | Shuffled | Quests become randomized, as dictated by the ITEMS setting. | | Shuffled | Quests become randomized, as dictated by the ITEMS setting. |
 +
 +----
 +====== Unsorted Notes ======
 +
 +  * Retain Type affects all chests and enemy drops, but not shards.
 +  * You can group up an area by a single type, and have them randomised within themselves to retain an even power level.
 +  * If you don't randomise shards, bosses won't randomise progression shards. So pointless to not randomise shards.
 +  * Randomising chest/enemy drops only randomise the entire batch with percentages. It won't mix the different items.
 +  * Anything that doesn't have a type seems to be grouped together with "None" ?
  
joneirik/bs/randomizer.1609729430.txt.gz · Last modified: 2021/01/03 20:03 by 127.0.0.1