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joneirik:bs:modguide2 [2022/05/04 13:50] – joneirik | joneirik:bs:modguide2 [2022/05/07 07:34] (current) – [Versions] joneirik | ||
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* Bloodstained v1.21 UE4 engine version: 4.18 | * Bloodstained v1.21 UE4 engine version: 4.18 | ||
* Bloodstained v1.30 UE4 engine version: 4.27 | * Bloodstained v1.30 UE4 engine version: 4.27 | ||
+ | * Different things seems to use a mix of 4.18, 4.22, 4.27. DataTables seems to work fine setting tools to 4.27 so I'll use that for this guide. | ||
==== Basics ==== | ==== Basics ==== | ||
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- Repack the entire folder/ | - Repack the entire folder/ | ||
- | If you want to do larger edits on a file, or multie | + | If you want to do larger edits on a file, or multiple |
* Recommended to make batch-files for converting to and from JSON/ | * Recommended to make batch-files for converting to and from JSON/ | ||
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* Counter intuitive GUI: basically click all the bottom + signs to find the actual data. | * Counter intuitive GUI: basically click all the bottom + signs to find the actual data. | ||
* Set to UE4 version 4.27 in upper right corner. | * Set to UE4 version 4.27 in upper right corner. | ||
+ | |||
+ | Lakifume have made a own modified version of this tool, that comes with the "Total Randomization" | ||
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==== UnrealPak ==== | ==== UnrealPak ==== | ||
- | Is the only unchanged tool from last version of the game. It's only used for packing the files back into a PAF-file again. | + | Is the only unchanged tool from last version of the game. It's only used for packing the files back into a PAK-file again. |
* THE MOST IMPORTANT: The game expects to find uasset files in specific sub-folders. So you have to store them in proper sub-folders before pak-ing them up, or the game just doesn' | * THE MOST IMPORTANT: The game expects to find uasset files in specific sub-folders. So you have to store them in proper sub-folders before pak-ing them up, or the game just doesn' |